

Once you find it, grab the medkit on the shelves, and throw your good keycard, gas mask, and medkit in, running it on Fine. Then you’ll have to find the room holding SCP-914.

173 WILL spawn in the testing chamber, and if you blink while grabbing the loot it’ll break the glass and snap your neck. Open the door, go in, open the next door, grab the Level 2 Keycard and S-Nav 300, and exit, closing both doors as you go. Before opening the door with your keycard, BLINK ONCE. This room is accessed by a hallway containing 2 pipes with a door near the side. I recommend taking the keycard and continuing, but do not leave LCZ without the gas mask.Īfter this you’ll need to start looking for the Small Testing Room. Close the door, go into the side closet and pick up the Level 1 Keycard and Gas Mask.Ī level 1 keycard is also available from recursive rooms, but this does not give you the gas mask, which is incredibly useful if not essential. Be careful at this point, as 173 is in the lower level. When you first enter the storeroom, you’ll hear a couple guys talking on the lower level, before the lights go out and 173 kills both of them. There are 2 rooms in LCZ with one, but there’s only one you really care about. Getting primary items in Light Containmentįirst off, to do just about anything you need to first get a keycard. The game doesn’t care if you actually face the button when interacting with it, so you can just sidestep to the left and click. Some people do this by blinking, some do this by looking down and back up.Īlso, remember to close all doors behind you. If it’s in a spot where you can’t get around it, your best move is to move backwards a fair amount and bring him in a spot much easier to circumvent. If you DO see 173, keep your eyes on him (obviously) and maneuver around him into the next room. 173 loves to hide in recessed spots, around corners, and generally anywhere not in the sight-line of a door. When you get through, check every direction and make sure you’re not in danger. If 173 is in the next room and you’re halfway down the blink counter, your only way to not die is to close the door, blink, and open again, which usually just has 173 stand right next to the door and make it 5 times harder to get around it. However, there are some strategies to help you deal with our favorite statue.īefore you open any door, or enter any room, BLINK. If you’re new to the game, your neck will probably get snapped before you get an item. This guide will hopefully help you get through the game, and if you’re good enough, maybe even get some wins. The game is frustrating, you’re lost, or you don’t know what to do next.

Frequent Updates: New content and bug fixes will be frequently added.Map Creator: Create, design and play your own custom map, for use in game.
#Scp containment breach omnicard generator#
Random Sites: Our random site generator gives a new facility every time you play.Breach Gamemode: Multiplayer gamemode, where you can become SCP entity, guards, etc.Containment Breach: Co-op and Multiplayer Containment Breach with up to 64 players.SCP:CB Multiplayer breach gamemode currently has 9 playable SCP entities, and overall more than 30 SCP entities. SCP:CB Multiplayer has different gamemode, called breach mode, you and other players can become one of the staff/anomalous entities and experience breach from another perspective. When a catastrophic containment breach occurs at a facility, your main goal is to get out of the facility. The game is about a facility called Site-19 containing anomalous entities known as SCPs.
#Scp containment breach omnicard free#
Free multiplayer survival horror game based on stories from the SCP Foundation Wiki.
